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Learning Partitions from Context

Neural Information Processing Systems

In this paper, we study the problem of learning the structure of a discrete set of $N$ tokens based on their interactions with other tokens. We focus on a setting where the tokens can be partitioned into a small number of classes, and there exists a real-valued function $f$ defined on certain sets of tokens. This function, which captures the interactions between tokens, depends only on the class memberships of its arguments. The goal is to recover the class memberships of all tokens from a finite number of samples of $f$. We begin by analyzing this problem from both complexity-theoretic and information-theoretic viewpoints. We prove that it is NP-complete in general, and for random instances, we show that on the order of $N\ln(N)$ samples, implying very sparse interactions, suffice to identify the partition. We then investigate the conditions under which gradient flow dynamics of token embeddings can reveal the class structure, finding that this is achievable in certain settings when given on the order of $N^2\ln^2(N)$ samples.


Language Model as Visual Explainer

Neural Information Processing Systems

Central to our strategy is the collaboration between vision models and LLM to craft explanations. On one hand, the LLM is harnessed to delineate hierarchical visual attributes, while concurrently, a text-to-image API retrieves images that are most aligned with these textual concepts. By mapping the collected texts and images to the vision model's embedding space, we construct a hierarchy-structured visual embedding tree. This tree is dynamically pruned and grown by querying the LLM using language templates, tailoring the explanation to the model. Such a scheme allows us to seamlessly incorporate new attributes while eliminating undesired concepts based on the model's representations. When applied to testing samples, our method provides human-understandable explanations in the form of attribute-laden trees. Beyond explanation, we retrained the vision model by calibrating it on the generated concept hierarchy, allowing the model to incorporate the refined knowledge of visual attributes. To access the effectiveness of our approach, we introduce new benchmarks and conduct rigorous evaluations, demonstrating its plausibility, faithfulness, and stability.


Model Sensitivity Aware Continual Learning

Neural Information Processing Systems

Continual learning (CL) aims to adapt to non-stationary data distributions while retaining previously acquired knowledge. However, CL models typically face a trade-off between preserving old task knowledge and excelling in new task performance. Existing approaches often sacrifice one for the other. To overcome this limitation, orthogonal to existing approaches, we propose a novel perspective that views the CL model ability in preserving old knowledge and performing well in new task as a matter of model sensitivity to parameter updates.


Universal Sample Coding

Neural Information Processing Systems

In this work, we study the problem of communicating multiple samples from an unknown probability distribution using as few bits as possible. This is a generalization of the channel simulation problem, which has recently found applications and achieved state of the art results in realistic image compression, neural network compression, and communication-efficient federated learning. In this problem, the transmitter wants the receiver to generate multiple independent and identically distributed (i.i.d.) samples from a target distribution $P$, while the transmitter and the receiver have access to independent samples from a reference distribution $Q$. The core idea is to employ channel simulation in multiple rounds while updating the reference distribution $Q$ after each round in order to reduce the KL-divergence between $P$ and $Q$, thereby reducing the communication cost in subsequent rounds. We derive a lower bound on the expected communication cost and construct a practical algorithm that achieves the lower bound up to a multiplicative constant. We then employ this algorithm in communication-efficient federated learning, in which model updates correspond to samples from a distribution, and achieve a 37% reduction in the communication load. To further highlight the potential of sample communication for generative models, we show that the number of bits needed to communicate samples from a large language model can be reduced by up to 16 times, compared to entropy-based data compression.


Bayesian Online Natural Gradient (BONG)

Neural Information Processing Systems

We propose a novel approach to sequential Bayesian inference based on variational Bayes (VB). The key insight is that, in the online setting, we do not need to add the KL term to regularize to the prior (which comes from the posterior at the previous timestep); instead we can optimize just the expected log-likelihood, performing a single step of natural gradient descent starting at the prior predictive. We prove this method recovers exact Bayesian inference if the model is conjugate. We also show how to compute an efficient deterministic approximation to the VB objective, as well as our simplified objective, when the variational distribution is Gaussian or a sub-family, including the case of a diagonal plus low-rankprecision matrix.We show empirically that ourmethod outperforms other online VB methods in the non-conjugate setting, such as online learning for neural networks, especially when controlling for computational costs.


Regularized Q-Learning

Neural Information Processing Systems

Q-learning is widely used algorithm in reinforcement learning (RL) community. Under the lookup table setting, its convergence is well established. However, its behavior is known to be unstable with the linear function approximation case. This paper develops a new Q-learning algorithm, called RegQ, that converges when linear function approximation is used. We prove that simply adding an appropriate regularization term ensures convergence of the algorithm. Its stability is established using a recent analysis tool based on switching system models. Moreover, we experimentally show that RegQ converges in environments where Q-learning with linear function approximation has known to diverge. An error bound on the solution where the algorithm converges is also given.


General bounds on the quality of Bayesian coresets

Neural Information Processing Systems

Bayesian coresets speed up posterior inference in the large-scale data regime by approximating the full-data log-likelihood function with a surrogate log-likelihood based on a small, weighted subset of the data. But while Bayesian coresets and methods for construction are applicable in a wide range of models, existing theoretical analysis of the posterior inferential error incurred by coreset approximations only apply in restrictive settings---i.e., exponential family models, or models with strong log-concavity and smoothness assumptions. This work presents general upper and lower bounds on the Kullback-Leibler (KL) divergence of coreset approximations that reflect the full range of applicability of Bayesian coresets. The lower bounds require only mild model assumptions typical of Bayesian asymptotic analyses, while the upper bounds require the log-likelihood functions to satisfy a generalized subexponentiality criterion that is weaker than conditions used in earlier work. The lower bounds are applied to obtain fundamental limitations on the quality of coreset approximations, and to provide a theoretical explanation for the previously-observed poor empirical performance of importance sampling-based construction methods. The upper bounds are used to analyze the performance of recent subsample-optimize methods. The flexibility of the theory is demonstrated in validation experiments involving multimodal, unidentifiable, heavy-tailed Bayesian posterior distributions.


FairWire: Fair Graph Generation

Neural Information Processing Systems

Machine learning over graphs has recently attracted growing attention due to its ability to analyze and learn complex relations within critical interconnected systems. However, the disparate impact that is amplified by the use of biased graph structures in these algorithms has raised significant concerns for their deployment in real-world decision systems. In addition, while synthetic graph generation has become pivotal for privacy and scalability considerations, the impact of generative learning algorithms on structural bias has not yet been investigated. Motivated by this, this work focuses on the analysis and mitigation of structural bias for both real and synthetic graphs. Specifically, we first theoretically analyze the sources of structural bias that result in disparity for the predictions of dyadic relations. To alleviate the identified bias factors, we design a novel fairness regularizer that offers a versatile use. Faced with the bias amplification in graph generation models brought to light in this work, we further propose a fair graph generation framework, FairWire, by leveraging our fair regularizer design in a generative model. Experimental results on real-world networks validate that the proposed tools herein deliver effective structural bias mitigation for both real and synthetic graphs.


Learning-Augmented Priority Queues

Neural Information Processing Systems

Priority queues are one of the most fundamental and widely used data structures in computer science. Their primary objective is to efficiently support the insertion of new elements with assigned priorities and the extraction of the highest priority element. In this study, we investigate the design of priority queues within the learning-augmented framework, where algorithms use potentially inaccurate predictions to enhance their worst-case performance.We examine three prediction models spanning different use cases, and we show how the predictions can be leveraged to enhance the performance of priority queue operations. Moreover, we demonstrate the optimality of our solution and discuss some possible applications.


State-free Reinforcement Learning

Neural Information Processing Systems

In this work, we study the \textit{state-free RL} problem, where the algorithm does not have the states information before interacting with the environment. Specifically, denote the reachable state set by $\mathcal{S}^\Pi:= \{ s|\max_{\pi\in \Pi}q^{P, \pi}(s)> 0 \}$, we design an algorithm which requires no information on the state space $S$ while having a regret that is completely independent of $\mathcal{S}$ and only depend on $\mathcal{S}^\Pi$. We view this as a concrete first step towards \textit{parameter-free RL}, with the goal of designing RL algorithms that require no hyper-parameter tuning.